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AI Insights · Timothy · January 2023

Top 5 Season Pass Games on Android in Italy for Q4 2022

In the fourth quarter of 2022, the top five season pass games on the Android platform in Italy showed diverse trends in downloads, revenue, and active users. Here is a detailed look at their performance.

Top 5 Season Pass Games on Android in Italy for Q4 2022

In the fourth quarter of 2022, the top five season pass games on the Android platform in Italy demonstrated varied performance metrics. Here's a closer look at how each game fared in terms of weekly downloads, revenue, and active users, with data sourced from Sensor Tower.

Stumble Guys saw a decline in weekly revenue from the beginning of the quarter, starting at around $144K and dropping to approximately $56K by mid-December, before a slight recovery to $81K at the end of the year. Weekly downloads followed a similar pattern, peaking at 54K at the start and decreasing to around 24K by late November, then rising again to 49K in the final week of December. Weekly active users also declined from 1.37M to about 863K by the quarter's end.

EA SPORTS FC™ Mobile Soccer experienced a gradual increase in weekly revenue, starting at $16K and reaching a peak of $36K in mid-December. Downloads showed a consistent rise, starting at 18K and climbing to 33K by the end of the quarter. Weekly active users followed this upward trend, more than doubling from 560K to 1.52M over the same period.

Race Master 3D - Car Racing had relatively stable weekly revenue, fluctuating around $140 to $300 throughout the quarter. Downloads remained steady, starting at 18K and ending at 25K. Weekly active users also showed a gradual increase, from around 107K at the start to 136K by the year's end.

Subway Surfers experienced a modest revenue performance, peaking at around $1.2K in mid-October and dropping to $323 by the end of December. Downloads remained relatively consistent, starting at 21K and ending at 28K. Weekly active users saw some fluctuations but generally maintained around the 500K mark, ending the quarter at approximately 528K.

Survivor.io had a steady weekly revenue of around $10K to $17K throughout the quarter. Downloads showed a decline from 36K to around 8K, before a slight increase to 11K by the end of December. Weekly active users followed a similar trend, starting at 109K and decreasing to about 86K by early December, with a slight recovery to 96K in the final week.

For more insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023